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1
Material Type:
Artigo de Congresso
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Using ontology and gamification to improve students’ participation and motivation in CSCL

Geiser Chalco Challco Riichiro Mizoguchi; Seiji Isotani; International Workshop on Social, Semantic, Adaptive and Gamification Techniques and Technologies for Distance Learning - HEFA (1. 2017 Maceió, AL)

Communications in Computer and Information Science Cham, Switzerland : Springer International Publishing v. 832, p. 174-191, 2018

Cham, Switzerland Springer Nature Switzerland AG 2018

Localização: ICMC - Inst. Ciên. Mat. Computação    (PROD 2903727 )(Acessar)

2
Material Type:
Artigo de Congresso
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The dark side of gamification an overview of negative effects of gamification in education

Armando M. Toda (Armando Maciel Toda) Pedro H. D Valle (Pedro Henrique Dias Valle); Seiji Isotani; International Workshop on Social, Semantic, Adaptive and Gamification Techniques and Technologies for Distance Learning - HEFA (1. 2017 Maceió, AL)

Communications in Computer and Information Science Cham, Switzerland : Springer International Publishing v. 832, p. 143-156, 2018

Cham, Switzerland Springer Nature Switzerland AG 2018

Localização: ICMC - Inst. Ciên. Mat. Computação    (PROD 2906013 )(Acessar)

3
Material Type:
Artigo de Congresso
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An agile method for developing OERs and its application in serious game design

Rafaela V. Rocha (Rafaela Vilela da Rocha) Pedro H. D Valle (Pedro Henrique Dias Valle); José Carlos Maldonado; Ig Ibert Bittencourt (Ig Ibert Bittencourt Santana Pinto); Seiji Isotani; International Workshop on Social, Semantic, Adaptive and Gamification Techniques and Technologies for Distance Learning - HEFA (1. 2017 Maceió, AL)

Communications in Computer and Information Science Cham, Switzerland : Springer International Publishing v. 832, p. 192-206, 2018

Cham, Switzerland Springer Nature Switzerland AG 2018

Localização: ICMC - Inst. Ciên. Mat. Computação    (PROD 2904660 )(Acessar)

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