skip to main content
Refinado por: Nome da Publicação: Communications in Computer and Information Science remover
Result Number Material Type Add to My Shelf Action Record Details and Options
1
Material Type:
Artigo de Congresso
Adicionar ao Meu Espaço

Gamification of collaborative learning scenarios structuring persuasive strategies using game elements and ontologies

Geiser Chalco Challco Riichiro Mizoguchi; Ig I Bittencourt (Ig Ibert Bittencourt Santana Pinto); Seiji Isotani; International Workshop Social Computing in Digital Education - SOCIALEDU 2015 (1. 2015 Stanford, CA, USA)

Communications in Computer and Information Science Cham, Switzerland : Springer International Publishing v. 606, p. 12-28, 2015

Cham, Switzerland Springer International Publishing 2016

Localização: ICMC - Inst. Ciên. Mat. Computação    (PROD 2781912 )(Acessar)

2
Material Type:
Artigo de Congresso
Adicionar ao Meu Espaço

Using ontology and gamification to improve students’ participation and motivation in CSCL

Geiser Chalco Challco Riichiro Mizoguchi; Seiji Isotani; International Workshop on Social, Semantic, Adaptive and Gamification Techniques and Technologies for Distance Learning - HEFA (1. 2017 Maceió, AL)

Communications in Computer and Information Science Cham, Switzerland : Springer International Publishing v. 832, p. 174-191, 2018

Cham, Switzerland Springer Nature Switzerland AG 2018

Localização: ICMC - Inst. Ciên. Mat. Computação    (PROD 2903727 )(Acessar)

3
Material Type:
Artigo de Congresso
Adicionar ao Meu Espaço

Group formation in CSCL a review of the state of the art

Simone S. Borges (Simone de Sousa Borges) Riichiro Mizoguchi; Ig Ibert Bittencourt (Ig Ibert Bittencourt Santana Pinto); Seiji Isotani; International Workshop on Social, Semantic, Adaptive and Gamification Techniques and Technologies for Distance Learning - HEFA (1. 2017 Maceió, AL)

Communications in Computer and Information Science Cham, Switzerland : Springer International Publishing v. 832, p. 71-88, 2018

Cham, Switzerland Springer Nature Switzerland AG 2018

Localização: ICMC - Inst. Ciên. Mat. Computação    (PROD 2930643 )(Acessar)

4
Material Type:
Artigo de Congresso
Adicionar ao Meu Espaço

An agile method for developing OERs and its application in serious game design

Rafaela V. Rocha (Rafaela Vilela da Rocha) Pedro H. D Valle (Pedro Henrique Dias Valle); José Carlos Maldonado; Ig Ibert Bittencourt (Ig Ibert Bittencourt Santana Pinto); Seiji Isotani; International Workshop on Social, Semantic, Adaptive and Gamification Techniques and Technologies for Distance Learning - HEFA (1. 2017 Maceió, AL)

Communications in Computer and Information Science Cham, Switzerland : Springer International Publishing v. 832, p. 192-206, 2018

Cham, Switzerland Springer Nature Switzerland AG 2018

Localização: ICMC - Inst. Ciên. Mat. Computação    (PROD 2904660 )(Acessar)

5
Material Type:
Artigo de Congresso
Adicionar ao Meu Espaço

The dark side of gamification an overview of negative effects of gamification in education

Armando M. Toda (Armando Maciel Toda) Pedro H. D Valle (Pedro Henrique Dias Valle); Seiji Isotani; International Workshop on Social, Semantic, Adaptive and Gamification Techniques and Technologies for Distance Learning - HEFA (1. 2017 Maceió, AL)

Communications in Computer and Information Science Cham, Switzerland : Springer International Publishing v. 832, p. 143-156, 2018

Cham, Switzerland Springer Nature Switzerland AG 2018

Localização: ICMC - Inst. Ciên. Mat. Computação    (PROD 2906013 )(Acessar)

Personalize Seus Resultados

  1. Editar

Refine Search Results

Data de Publicação 

De até

Buscando em bases de dados remotas. Favor aguardar.