Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
---|---|---|---|
1 |
Material Type: Livro
|
Point-Based GraphicsMarkus Gross, Hanspeter PfisterSan Francisco: Elsevier Science 2011Texto completo disponível |
|
2 |
Material Type: Livro
|
Image-Based RenderingShum, Heung-Yeung ; Chan, Shing-Chow ; Kang, Sing BingNew York, NY: Springer-Verlag 2007Sem texto completo |
|
3 |
Material Type: Livro
|
Spatial Augmented Reality: Merging Real and Virtual WorldsBimber, Oliver ; Raskar, RameshMilton: A K Peters/CRC Press 2005Sem texto completo |
|
4 |
Material Type: Livro
|
Fundamentals of interactive computer graphicsFoley, James D ; Van Dam, AndriesReading, Mass: Addison-Wesley Pub. Co 1982Sem texto completo |
|
5 |
Material Type: Livro
|
Physically Based Rendering: From Theory to ImplementationMatt Pharr, Greg HumphreysSan Diego: Elsevier Science 2004Texto completo disponível |
|
6 |
Material Type: Livro
|
Visualization HandbookHansen, Charles D ; Johnson, Chris R., Jr ; Johnson, Chris RSan Diego: Elsevier 2005Texto completo disponível |
|
7 |
Material Type: Livro
|
Geometric Tools for Computer GraphicsSchneider, Philip ; Eberly, David HSan Diego: Elsevier Science & Technology 2002Texto completo disponível |
|
8 |
Material Type: Livro
|
Visual Perception from a Computer Graphics PerspectiveThompson, William Creem-Regehr, Sarah ; Fleming, RolandUnited States: A. K. Peters 2016Sem texto completo |
|
9 |
Material Type: Livro
|
Curves and Surfaces for Computer GraphicsSalomon, DavidNew York, NY: Springer Nature 2007Sem texto completo |
|
10 |
Material Type: Livro
|
Essential CG Lighting Techniques with 3ds MaxBrooker, DarrenIndependence: Routledge 2003Texto completo disponível |