Result Number | Material Type | Add to My Shelf Action | Record Details and Options |
---|---|---|---|
1 |
Material Type: Artigo
|
Using learning analytics in the Amazonas understanding students’ behaviour in introductory programmingFilipe D Pereira Elaine Harada Teixeira de Oliveira; David B. F Oliveira; Alexandra I Cristea; Leandro Carvalho; Samuel C Fonseca; Armando Maciel Toda; Seiji IsotaniBritish Journal of Educational Technology Chichester : Wiley-Blackwell, 2020 v. 51, n. 4, p. 955-972, 2020Chichester 2020Localização: ICMC - Inst. Ciên. Mat. Computação (PROD-2997164 )(Acessar) |
|
2 |
Material Type: Tese de Doutorado
|
Contributions for Gamification Design in Educational ContextsToda, Armando MacielBiblioteca Digital de Teses e Dissertações da USP; Universidade de São Paulo; Instituto de Ciências Matemáticas e de Computação 2021-05-05Acesso online |
|
3 |
Material Type: Artigo de Congresso
|
SAGE a dataset for smart adaptive gamified educationArmando Maciel Toda Luiz Antonio Lima Rodrigues; Paula Toledo Palomino; Ana Carolina Tomé Klock; Filipe Dwan Pereira; Elaine Harada Teixeira de Oliveira; Isabela Gasparini; Seiji Isotani; Alexandra Ioana Cristea; Congresso Brasileiro de Informática na Educação - CBIE (12. 2023 Passo Fundo); Simpósio Brasileiro de Informática na Educação - SBIE (34. 2023 Passo Fundo)Anais Porto Alegre : SBC, 2023Porto Alegre SBC 2023Localização: ICMC - Inst. Ciên. Mat. Computação (PROD-3177627 )(Acessar) |
|
4 |
Material Type: Artigo
|
How to gamify learning systems? an experience report using the design sprint method and a taxonomy for gamification elements in educationArmando Maciel Toda Paula Toledo Palomino; Wilk Oliveira dos Santos; Luiz Rodrigues; Ana Carolina Tomé Klock; Isabela Gasparini; Alexandra I Cristea; Seiji IsotaniEducational Technology & Society Palmerston North : International Forum of Educational Technology & Society v. 22, n. 3, p. 47-60, 2019Palmerston North 2019Acesso online. A biblioteca também possui exemplares impressos. |
|
5 |
Material Type: Artigo de Congresso
|
Can we use gamification to predict students’ performance? a case study supported by an online judgeFilipe D Pereira Armando Maciel Toda; Elaine Harada Teixeira de Oliveira; Alexandra I Cristea; Seiji Isotani; Dion Laranjeira; Adriano Almeida; Jonas Mendonça; International Conference on Intelligent Tutoring Systems - ITS (16. 2020 Athens)Proceedings of Lecture Notes in Computer Science Cham : Springer v. 12149, p. 259-269, 2020Cham Springer 2020Localização: ICMC - Inst. Ciên. Mat. Computação (PROD-2997986 )(Acessar) |
|
6 |
Material Type: Artigo de Congresso
|
GARFIELD a recommender system to personalize gamified learningLuiz Antonio Lima Rodrigues Armando Maciel Toda; Filipe Dwan Pereira; Paula Toledo Palomino; Ana Carolina Tomé Klock; Marcela Sávia Picanço Pessoa; David de Oliveira; Isabela Gasparini; Elaine Harada Teixeira de Oliveira; Alexandra Ioana Cristea; Seiji Isotani; International Conference on Artificial Intelligence in Education - AIED (23. 2022 Durham, UK)Lecture Notes in Computer Science Cham : Springer v. 13355, p. 666-672, 2022Cham Springer 2022Localização: ICMC - Inst. Ciên. Mat. Computação (PROD-3119651 )(Acessar) |
|
7 |
Material Type: Artigo de Congresso
|
A recommender system based on effort towards minimising negative affects and maximising achievement in CS1 learningFilipe Dwan Pereira Hermino Barbosa de Freitas Junior; Luiz Carlos Estraviz Rodriguez; Armando Maciel Toda; Elaine Harada Teixeira de Oliveira; Alexandra Ioana Cristea; David B. F Oliveira; Leandro S. G Carvalho; Samuel C Fonseca; Ahmed Alamri; Seiji Isotani; International Conference on Intelligent Tutoring Systems - ITS (17. 2021 Virtual Event)Lecture Notes in Computer Science Cham : Springer v. 12677, p. 466-480, 2021Cham Springer 2021Localização: ICMC - Inst. Ciên. Mat. Computação (PROD-3041487 )(Acessar) |
|
8 |
Material Type: Artigo de Congresso
|
Enhancing students' learning Experience through gamification perspectives and challengesPaula Toledo Palomino Luiz Antonio Lima Rodrigues; Armando Maciel Toda; Seiji Isotani; Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 (2023 Recife e Gramado)Communications in Computer and Information Science - CCIS Cham : Springer v. 1702, p. 113-133, 2023Cham Springer 2023Localização: ICMC - Inst. Ciên. Mat. Computação (PROD-3186146 )(Acessar) |
|
9 |
Material Type: Artigo de Congresso
|
Planning gamification strategies based on user characteristics and DM a gender-based case studyArmando Maciel Toda Wilk Oliveira; Lei Shi; Ig Ibert Bittencourt Santana Pinto; Seiji Isotani; Alexandra Cristea; International Conference on Educational Data Mining - EDM (12. 2019 Montreal)Proceedings Montreal : Université du Québec à Montréal, 2019Montreal Université du Québec à Montréal 2019Acesso online. A biblioteca também possui exemplares impressos. |