The dark side of gamification an overview of negative effects of gamification in education
Armando M. Toda (Armando Maciel Toda) Pedro H. D Valle (Pedro Henrique Dias Valle); Seiji Isotani; International Workshop on Social, Semantic, Adaptive and Gamification Techniques and Technologies for Distance Learning - HEFA (1. 2017 Maceió, AL)
Communications in Computer and Information Science Cham, Switzerland : Springer International Publishing v. 832, p. 143-156, 2018Cham, Switzerland Springer Nature Switzerland AG 2018
Localização: ICMC - Inst. Ciên. Mat. Computação (PROD 2906013 )(Acessar)