Gamification suffers from the novelty effect but benefits from the familiarization effect findings from a longitudinal study
Luiz Antonio Lima Rodrigues Filipe Dwan Pereira; Armando Maciel Toda; Paula Toledo Palomino; Marcela Sávia Picanço Pessoa; Leandro Silva Galvão Carvalho; David Fernandes; Elaine Harada Teixeira de Oliveira; Alexandra Ioana Cristea; Seiji Isotani
International Journal of Educational Technology in Higher Education Heidelberg : Springer v. 19, p. 1-25, 2022Heidelberg 2022
Localização: ICMC - Inst. Ciên. Mat. Computação (PROD-3066530 )(Acessar)