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Gamification suffers from the novelty effect but benefits from the familiarization effect findings from a longitudinal study

Luiz Antonio Lima Rodrigues Filipe Dwan Pereira; Armando Maciel Toda; Paula Toledo Palomino; Marcela Sávia Picanço Pessoa; Leandro Silva Galvão Carvalho; David Fernandes; Elaine Harada Teixeira de Oliveira; Alexandra Ioana Cristea; Seiji Isotani

International Journal of Educational Technology in Higher Education Heidelberg : Springer v. 19, p. 1-25, 2022

Heidelberg 2022

Localização: ICMC - Inst. Ciên. Mat. Computação    (PROD-3066530 )(Acessar)

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